Wednesday, August 26, 2015

Speed-Drawing Video - Mario World 8-4 Illustration

Commission/request from my brother was to create a Super Mario Bros. illustration from the original NES game. That pivotal moment when you face against Bowser and you're about to cut the bridge away from underneath him. 

As part of my Patreon, I vowed to create one video-recording each month of a piece I work on. Only I'm an idiot and recorded in thee worst possible settings and quality - so apologies for how small and poor this is. Next time will be better! 

Tuesday, July 28, 2015


I’ve started a Patreon Page!

What in the world is Patreon? Well there’s this handy video you can watch of me, where I squint and wriggle my eyebrows a lot while I explain in the first 60 seconds. If you don’t feel like watching the video - Patreon is where people can support the creators they love.

Basically I’ll continue to post artwork, including daily sketches, WIPs, illustrations etc, but now you have the option of supporting me, by donating as little as $2 a month (that’s like.. less than one fancy coffee a month) to see my artwork AND receive extra goodies, in the forms of drawing videos, art prints, mailed postcards of my illustrations, and more!

It comes down to this: The more support I receive, the more I can give back to you! I’d truly appreciate any re-blogging or sharing of this - even if you are uninterested, perhaps your friends might be? Thanks, everyone! :)

Tuesday, July 21, 2015

Some graphics

Making some graphics for an upcoming project. Ignore these, please haha

Thursday, July 16, 2015

Practice Editorial Illustration

I'm attempting to break into more editorial illustration. To do that, it's best for an illustrator to show Art Directors that they can do those things. Soooo I'm going to start making samples that would correlate to particular articles that didn't have an accompanying illustration.

First up:
In recent years, San Francisco's expensive (astronomically un-affordable) real estate has been getting scooped up by Chinese millionaires, while more locals are forced out of the city.

Monday, July 13, 2015

RIP Satoru Iwata

Thank you for everything. This was a man who cut his own salary in half when Nintendo wasn’t doing well, instead of cutting employees.

Thursday, July 9, 2015

Doraemon's Revenge

Imagine if Doraemon turned on Nobita's descendant and decided to go on a rampage in the past, to ensure he wasn't enslaved by the kid in the future.

Doraemon's Revenge! - completed for "The Doraemon: Fujiko Fujio Tribute Art Show” at Q POP Gallery in Los Angeles, CA! This will be printed on wood board -15" x 10" for sale during the exhibition.

128 Astronaut E S Onizuka St
Los Angeles, CA 90012

Opening Reception - July 25th
Show runs from July 25th to August 16th!

Friday, June 26, 2015

Marriage Equality

Quick illustration because of the news I woke up to this morning. Love wins.

Wednesday, June 24, 2015

Animated Hummingbirds

I hadn't animated anything in awhile, and I also hadn't tried to export an animated gif without getting awful colors/artifacts all over it via Flash. So I decided to try and animate one of my illustrations for a change, using a few extra steps to get a clearer animation. It was definitely worth trying out! Hope to animate a few other things in the near future.

still version

Tuesday, June 16, 2015

Mobile Games

New personal illustration for this week - ‘Mobile Games’

I worked as an artist in mobile games for the last 5 years. I don’t have anything against them. There are very good ones and there are also bad ones.

However, the rare emails sent in where a husband or wife is thrown out of their home because they couldn’t control their online spending for a game I worked on was extremely difficult to hear about.

When creating a game, you always aim to create something fun but also don’t want to live on the streets, so you want your product to be lucrative. Sometimes people can’t control spending on games the same way as at a casino, or buying cigarettes/drugs, alcohol etc.

It was very hard to come to terms with the fact that I’d drawn artwork for a product that caused a problem in another person’s home and as a result, it ended up taking advantage of their addictive personality.