Tuesday, October 9, 2012
Sunday, October 7, 2012
Quick Man - Final?
I think I'm gonna sit on this for the next 1.5 months until the show's due date.
Quick Man, from Mega Man II, for the Mega Man Boss Battle show.
Friday, October 5, 2012
Tuesday, September 25, 2012
Harpy Sketches
Studying a bit of bird anatomy to add into a harpy. There's a 30-day Monster Girl challenge, but I'm still kind of exhausted from the other 30-day drawing challenge I did. So I'm just doing some sketches over the next few weeks that go down the list and will make some finalized illustrations for the ones I feel are a lot stronger.
Wednesday, September 19, 2012
sketch - Quick Man
New piece I'm working on for a Mega Man 25th Anniversary group show (online viewing will be here).
With 131 characters to choose from, I've got Quick Man!
With 131 characters to choose from, I've got Quick Man!
Wednesday, September 12, 2012
Zombies Can't Swim
Wrap-around cover for my new 40-page comic I'm self publishing that's obviously about.... zombies! These will be available at Alternative Press Expo in San Francisco, October 13-14. Granted, I won't physically be there, but my work will be sold by friends at tables 911-912. Hope some of you can stop by!
Friday, August 24, 2012
More Flash animations and work-related stuffs
Post-title is self-explanatory. More game-related animations and artwork I've done. No more zombie pages will be posted (until the whole thing gets printed!).
Wednesday, August 15, 2012
MORE Full-Time Job-type things
So, if you play the game I work on (go play!), there are mini-games in which you reveal puzzle pieces to earn more coins. In revealing the puzzle pieces you get a nice 'lil illustration I did for each ''machine." Each "machine" was in different art styles, so that was very fun! Here are samples of a few I created:
Sunday, August 12, 2012
Zombies - 11-17
Massive Zombie-Comic page dump; pages 11-17
Also just realized this is my 300th post on this blog.
HURRAY FOR POSTING MORE FREQUENTLY!
Full-Time Art dump 1 - flash animation and game art
So, some people may be curious as to what I do as my current full-time job: I make artwork and animations for mobile games, used on iOS, Android, and iPad!
Below are some examples of in-game screen shots for the current team I work on which is a slots game (you can download it for free, here for iphone, or here for android). Along with a mass dump of animated gifs for some select game-animations I've created.
We actually had a frame-cap; characters were set at no more than 8 frames (at 10fps) and game pieces at 6 frames (also, 10fps). Phew!
More to come soon!
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